Computer Science
Computer Graphics - Principles and Practice in C
Publisher: Addison-Wesley, 1995, 1200pp, 2nd ed.
Computer Graphics: Principles and Practice is the most exhaustive overview of both 2D and 3D computer graphics techniques available. This introductory textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, this textbook gives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material.
