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Computer Science
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Computer Graphics - Principles and Practice in C

Author: James D. Foley, Andries van Dam, et al.
Publisher: Addison-Wesley, 1995, 1200pp, 2nd ed.

Computer Graphics: Principles and Practice is the most exhaustive overview of both 2D and 3D computer graphics techniques available. This introductory textbook's 21 chapters cover graphics hardware, user interface software, rendering, and a host of other subjects. Assuming a solid background in computer science or a related field, this textbook gives example programs in C and provides exercises at the end of each chapter to test your knowledge of the material.